Texture healing works by finding each pair of adjacent characters where one wants more space, and one has too much. Narrow characters are swapped for ones that cede some of their whitespace, and wider characters are swapped for ones that extend to the very edge of their box. This swapping is powered by an OpenType feature called “contextual alternates,” which is widely supported by both operating systems and browser engines.
Contextual alternates are normally used for certain scripts, like Arabic, where the shape of each glyph depends on the surrounding glyphs. And they are also used for cursive handwriting fonts where the stroke of the “pen” might have different connection points across letters. Texture healing is a novel application of this technology to code.
basically fonts were already capable of using alternate versions of characters based on their nearby characters, so they used that for these fonts to allow for seemingly-dynamic sizing/spacing
That texture healing looks super nice. Is that something fonts can just do or does it require special editor support?
basically fonts were already capable of using alternate versions of characters based on their nearby characters, so they used that for these fonts to allow for seemingly-dynamic sizing/spacing
It’s basically a different type of ligature - it is standard to OTF fonts, but requires ligature support in your editor/terminal. Just need to enable ligatures and/or enable specific ligature sets. See https://github.com/githubnext/monaspace#editors or maybe https://wezfurlong.org/wezterm/config/font-shaping.html for the general procedure in a supporting terminal.
Is there a way to disable it but keep ligatures?
From https://github.com/githubnext/monaspace#editors :
Thank you!