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Cake day: June 12th, 2023

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  • It would do both with just one “groundhog year” pill. Live a year with my current wealth and use the experience of that year to plan out how to earn money when it repeats. At the same time I would use that first year to measure my health so that I could take precautions or act on all that accumulated knowledge when the year repeats. There would still be a second pill to choose, and I think I’d choose the +3 charm because I could also really use it.

    But I don’t think this would work how I envisioned because I misunderstood the “groundhog” pill. I think it’s supposed to mean that you repeat the same day 365 times, which wouldn’t work for lottery/investing. So then I agree, taking the $π million and +3 charm is probably the best.


  • Oh wait does “groundhogs day for a full year” mean that you complete a year then at the end you start that year over? Or is it that you repeat the same single day 365 times? Because repeating the same single day wouldn’t give someone enough info to invest or win a lottery (they close sales more than a day before drawing winners). I’m not sure I could out-earn $π million in a single day even with 365 attempts and +3 charisma… unless it was some kind of criminal heist, but then it couldn’t be known if I would be caught on a later date.


  • Maybe I’m misunderstanding the “groundhogs day” power, but couldn’t you spend a year tracking winning lottery numbers, bets, and/or stocks and then “loop” that year and act on that knowledge in the repeat year? Then you would also essentially get +1 year of life and way more than $π million. I would also use the first loop to take medical tests of my health as much as possible since it wouldn’t matter if I went into debt in the first loop.

    I guess the downside would be that any progress you’ve made on personal goals would have to be redone. Or maybe you don’t get to decide the starting point of when you would loop back to. Or just my luck, there would be some butterfly-effect shit and I would end up worse off in the repeat loop because my investments would have failed.





  • BleakBluets@lemmy.worldtoPatient Gamers@sh.itjust.worksOn Fast-Travel in video games
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    8 months ago

    I would rarely choose to fast travel if I had engaging and interesting means of travel like bunny hopping and strafe jumping in Quake, or wall-riding like Lucio in Overwatch. This assumes the world was built to facilitate this kind of movement and there were challenging obsticles, enemies, treasures, secrets, and other points of interest scattered among a variety of paths for the player to choose. Obviously much easier said than done; Super Mario Oddessy and Sonic Frontiers tried to do something like this on a smaller scale (relative to the large open worlds of other games) with varying levels of success.

    Exploration was fun in the BotW and TotK Zelda games, but I found myself relying on fast travel by the midpoint of each of those entries because the enemy camps and treasures just weren’t worth the time nor effort. Dashing on horses wasn’t mechanically deep enough and Ultra Handing vehicles was either too inconvient or resulted in “path of least resistance” designs that led me to hoverbike to new locations very cheaply and easily.




  • BleakBluets@lemmy.worldtoAsklemmy@lemmy.mlWhats your such opinion
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    10 months ago

    I was stubborn about this for so long, and I’m still not entirely sure I understand it, but here is a perspective that made me doubt my belief.

    Imagine the Monty Hall Problem, but with 100 doors and only one grand prize. You pick one; it obviously has a 1/100 chance of being a grand prize. Then Monty reveals 98 doors without grand prizes in them such that the only doors left are the one you chose and one that Monty left unopened. Monty obviously arranged for one of those two doors to have the grand prize behind it. The “choice to switch” is really just a second round of the game, but with a 1/2 chance of winning (wrong, your odds change only if you “participate” in round two).

    If you stick with your door, you are relying on your initial 1/100 chance of winning. If you switch, you are getting the 1/2 odds of the “second round”.

    Apparently with three doors, switching gives you a 2/3 chance of winning, but I don’t understand the math of how to get that answer and I wouldn’t be able to calculate the odds of the 100 door version. I just know intuitivey that switching is better.