(iOS | Web | Unity3D) Developer

the more you get, the less you are.

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  • 10 Comments
Joined 1 year ago
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Cake day: June 14th, 2023

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  • Great question! No information is provided by TestFlight to the developer by joining a test group. When submitting feedback such as crash reports, or screenshots, then only anonymous device information is provided such as iOS version, device type, connection type, time zone, battery level, free disk space, and screen size. Optionally users can also provide their email address when submitting feedback so the developer can contact them, but this is not required.

    There are also private TestFlight groups where you need to share your email with the developer so they can specifically add you to the test group, but that is the only difference between private and public groups.

    So you can rest easy, you’ve not been sharing any information just by joining a public TestFlight.





  • Just to clarify, you do not need to pay the subscription when building an iOS app. Apple does have free tier developer accounts with limitations. Such as you can only install 3 development apps on an actual device at a time, you need to resign (reinstall) the apps every 7 days, certain capabilities are not available such as Push Notifications, etc.

    Now, for releasing to the AppStore or TestFlight, you will need to pay the subscription fee. You also need to continue paying the subscription in order to keep you apps on the AppStore.


  • Yeah, I remember when the policy was implemented and Christian had to remove the toggle in Apollo. I don’t really want to slide under the radar because I’m sure it would come back to bite me in the review process someday.

    I’m hoping it’s okay to do exactly that and have a client side option to filter out nsfw content that would just have no effect if the profile settings have nsfw disabled.

    And for profile settings in the app I’ll just have to provide a link to the website for that option.