Probably referring to the 6-month timed exclusivity on PC for EGS that Borderlands 3 went through.
Probably referring to the 6-month timed exclusivity on PC for EGS that Borderlands 3 went through.
A bit of an acquired taste, but the entire Earth Defence Force series can be played split screen (2P only). The best entry point into the series is EDF 5 (story reboot, QoL tweaks) which is often deeply discounted. Plus its direct sequel EDF 6 just released in the west last month
I did multiple playthroughs, over ~150h. I do not expect to return to it, now that EDF6 is out. It reaaaaaally resembles EDF5. From what I have seen thus far, it could be called an “expandalone”. There is much more difference between EDF4.1 and EDF5 than EDF5 and EDF6
It’s really good but like 30% too long for my taste. I had to push myself forward to complete it.
Code::Blocks is still chugging along, albeit at a glacial pace.
The rise of Docker has made containers very popular in the last 10 years or so. Nowadays you can run a single WSL2 VM on Windows with a Linux distro, and run any number of containers inside it. Vagrant is useful if you need full-fledged VMs for your environments.
I do. I used to juggle between Code::Blocks, PyDev, NetBeans and others, depending on projects. I find VS Code kind of fulfills the promise of Eclipse of being an all-purpose IDE, without the bloat Eclipse became synonymous with. It really clicked for me when I started using devcontainers. I am now a big fan of the whole development containers concept and use it in VS Code daily…
Because Google is eating the monumental costs of hosting and delivering video content. The cost of maintaining client apps is negligible in comparison. YouTube is not going anywhere unless Google deems it so, or enshittifies it enough to drive users away.
We have hundred of individual repos and use git flow: short lived feature branches but also long lived develop, master and support branches (for LTS releases).
That is not dead which can eternal lie.
I switched over to Livemarks which has provided an almost drop-in replacement. Looking at the low number of users of this extension, it makes sense they would stop supporting it to reduce maintenance cost.
I have been using it for the last ~6 months and found it to be very useful and easy to use. Transferring stuff between Android phones, Windows 10 & 11 PCs and a Steam Deck (i.e. Linux PC) has been a breeze.
I’ve been an engineering manager myself for the last 10 years and one thing I have also found is that I still like doing hands on stuff. You have to manage your own motivation, not just that of your team(s), regardless of what the “ideal way” to spend your time looks like in your environment.
Sure as a manager you have to plan, communicate, go to meetings, handle conflicts, prioritize tasks and so on. When all is said and done, keeping a slice of time doing what originally got you in the engineering business in the first place, might be just the thing that keeps you going.
Ordered-ish by recommendation:
You can hear a more detailed explanation on VLC’s stance from the man himself (JB Kempf) in the FOSS pod S1E11 episode around 22:10.
Basically:
Be your own streaming service, and keep using the FireTV stick with the Jellyfin app.
I would say it is more of a practical consideration. Private trackers generally enforce upload/download ratios. This ensures the health of the sharing pool stays good.
The new MW3 steam reviews are locked until its official release, as is always the case. People are venting where it is both possible and making some sense.
The author likely is aware of this and just likes to poke fun at angry CoD fans.
The Epic Games Launcher is so far behind on features compared to Steam it’s not even funny. Epic chose not to try and compete with Steam on that front and to try and force users onto the platform with exclusivity deals and sweeten the deal with free games.
The one user-centric killer feature Epic has in their stack IMHO is the built-in multiplayer crossplay. Except it’s not even exclusive to their store ironically (you do need an Epic account for it though).