I still can’t believe The Matrix is from '99. The themes and the effects hold up incredibly well, it feels far more modern.
Arguably it is better than mining for coal, lithium, etc. since those have similar issues, but one gram of uranium contains energy similar to 3 tons of coal.
Fairly so - it isn’t emissions, and does not contribute to the problem in a meaningful way.
The reason why emissions are dangerous is because they trap solar heat at large enough scales to change the global climate. Server farm heating isn’t really anywhere near contributing at that scale.
Something like this, perhaps: https://youtu.be/HNMq8XS4LhE?si=XqWX5uZFBWKNbJAb
Ah yes, sorry, I’ve corrected my comment to micrograms.
You can eat it just fine, just don’t eat it regularly for a long time.
An ounce of their Dark Chocolate has 134% of the California MADL dose of 0.5 micrograms of lead, for those wondering about details.
They don’t have an army, true, but the reason they don’t need one is that they are a part of NATO, and are exempt from the requirements of contributing to NATOs standing forces in return for providing facilities and land to the alliance.
So Björk is being at bit disingenuous. It’s not like the Icelanders are a shining beacon of pacifism and diplomacy, they’re just part of a big military alliance.
See https://www.nato.int/cps/en/natohq/declassified_162083.htm
Replaying Kingdom Come: Deliverance, but this time no save scumming and on the Steam Deck. It’s really good, but the slight vibe of sexism bugs me.
Also playing the excellent Tactical Breach Wizards.
It’s incredible, feels like such a perfect addition to an already excellent game.
I had a similar experience. I think it was mainly the small combat encounters that dragged out, as well as there being something off about the tone. But it’s hard to put my finger on exactly.
That’s really cool! They never did this for Witcher 3, did they?
Calling HITMAN a crappy live service thing is hardly fair. True, the always online part feels really unnecessary, but beyond that it is a stellar single player game with the best Hitman gameplay of the last two decades, a large selection of excellent maps with variants and extra missions, as well as a really impressive rogue-like mode added later for free.
The elusive targets and seasonal content can be completely ignored, and the game would still be a major milestone in modern singleplayer games.
Anno 1800, love working with the supply chain.
That’s only “longtermism”. EA as introduced by Peter Singer in “the life you can save” is an incredibly sincere and well founded philosophy of charity.
The “message” does not have any local effect on reality - when you measure your particle, you have no way of figuring out if its partner was already measured elsewhere. The effect it does have is on the global state, maintaining the correlation that was encoded from the start.
If you write up the density matrix for the system before and after measurement of one of the particles, you can see that while the density matrix changes, it does not change in a way one can measure.
What I will concede is that before the first measurement the global state is |00>+|11>, afterwards it is |00> or |11>. This projection appears to happen instantaneously, no matter the distance, which is indeed faster than light.
But calling the wave function collapse a signal or a message or a transfer of information is misleading, I would say. In your example, we know that the initial state is |00>+|11>, and that the result of the first measurement is then, say, 1. Then no further information is required to know that the other measurement will result in 1. No messages required, no hidden variables, simply the process of elimination.
I would like to say that this is indeed a confusing subject, but that the math is clear, and that I am arguing what is my impression of the mainstream view in the field.
I fully understand the concept of entanglement and the experiments you mention, but I’m still to understand what you mean when you say “something” is being transmitted between the particles.
As you say, this “something” cannot contain information, and it also cannot influence the particle physically, since there is no way to distinguish the physical state of the particle before and after it receives this “something”. So the signal contains nothing, and has no effect on physical reality. That sounds a lot like “nothing” rather than “something”.
I completely get the argument that somehow the two particles must agree on what result to give, but in the theory this is just a consequence of how entanglement and measurements work. No transmission required.
Indeed. I’m not completely sure what point you are trying to make, but my point is not a hidden variable point. The states can be in a perfectly correlated superposition without any hidden variables, and still not “share anything” upon collapse into an eigenstate.
I will concede that it looks a lot like one particle somehow tells the other “hey, I just collapsed into the |1> state, so now you need to as well”, but at a closer look this seems to happen on its own without any such message being shared. In particular, while the collapse of one state causes the collapse of the other, there is no physical way to distinguish between a state that was collapsed due to entanglement, and one that wasn’t. At least not until you send a sub-FTL signal to explain what happened.
So if physically, the state of particle 1 before and after particle 2 was measured is indistinguishable, how can we say that “something” was shared from particle 2 to particle 1?
It’s for sure a product of its time, but it really doesn’t feel like a 1999 movie. Around that time we had
Matrix has such a stark level of visual and thematic modernity compared to those. Maybe Fight Club comes near, but the other movies look like they’re from a different decade.